Tron's Latest Installment Cast Believe They Could Endure in Various Video Game Worlds (and Our Team Rated Their Odds)

The original director's groundbreaking 1982 film Tron largely unfolds within the imaginary world inside electronic games, where software entities, portrayed as characters in glowing attire, face off on the Grid in lethal challenges. These entities are brutally destroyed (or “derezzed”) in the Battlefield and crushed by force fields in high-speed battles. The sequel director's 2010 continuation Tron: Legacy ventures inside the virtual domain for more vehicle combat and more conflict on the digital plane.

The new director's Legacy sequel Tron: Ares adopts a somewhat less video game-y method. In the film, digital entities still fight each other for survival on the Grid, but primarily in critical conflicts over classified files, acting as representatives for their business makers. Defensive entities and hacking tools clash on ENCOM servers, and in the physical world, large vehicles and light cycles exported from the Grid operate as they do in the simulated universe.

The combat entity the main character (Jared Leto) is an additional new innovation: a enhanced fighter who can be infinitely manufactured to engage in battles in the real world. But would the real-life actor have the practical abilities to endure if he was inserted into one of the virtual world's challenges? During a recent press event, stars and directors of Tron: Ares were inquired what virtual worlds they would be most likely to survive in. We have their answers — but we also offer our own assessments about their abilities to endure inside digital realms.

The Star

Role: In Tron: Ares, the actress portrays the CEO, the CEO of the company, who is preoccupied from her executive duties as she seeks to retrieve the “permanence code” believed to be abandoned by Kevin Flynn (the actor).

The game Lee believes she could survive in: “My little ones are extremely into Minecraft,” she explains. “I wouldn't want them to discover this, but [Minecraft] is so fantastic, the environments that they create. I believe I would want to explore one of the worlds that they've made. My younger child has constructed this one with creatures — it's just packed with birds, because he is fond of parrots.”

Lee’s chances of endurance: 90%. If she simply hangs out with her children's feathered companions, she's all good. But it's unknown whether she knows how to evade or deal with a Creeper.

Evan Peters

Character: Peters portrays the antagonist, the leader of opposing corporation the business and descendant of the founder (the actor) from the initial Tron.

The virtual world the actor feels he could endure in: “I would definitely fail in the [Disc Arena],” Evan Peters stated. “I would go into BioShock.” Clarifying that reply to co-star the star, he explains, “It's really such a excellent game, it’s the finest. BioShock, Fallout 3 and 4, incredible ruined environments in the series, and the title is an hidden, decrepit nightmare.” Did he even comprehend the question? Unknown.

Evan Peters' chances of success: In BioShock? Five percent, comparable to any other regular individual's likelihood in the city. In any of the post-apocalyptic series? Ten percent, solely based on his charm level.

The Actress

Character: the actress portrays the mother, parent to the character and daughter to Ed. She’s the previous leader of Dillinger Systems, and a more calm director than the character.

The game Gillian Anderson believes she could make it through:Pong,” stated the actress, in spite of her evident experience with the game Myst and her supporting role in the 1998 participatory digital disc The X-Files Game. “That's about as sophisticated as I could handle. It'd take so much time for the [ball] to arrive that I could duck out of the way quickly before it arrived to hit me in the head.”

The actress's chances of success: 50%, depending on the basic nature of Pong and whether getting struck by the object, or not returning the pixel back to the other player, would be lethal. Furthermore, it’s really dim in Pong — could she slip off the platform to her demise? What does the black void of the title do to a individual?

The Filmmaker

Position: Joachim Rønning is the director of Tron: Ares. He also made Pirates of the Caribbean: Dead Men Tell No Tales and Maleficent: Mistress of Evil.

The digital environment the director thinks he could survive in: Tomb Raider. “I'm a youngster of the ’80s, so I was into the home computer and the gaming device, but the original game that got to me was the original Tomb Raider on the system,” Joachim Rønning states. “As a film enthusiast — it was the first game that was so engaging, it was physical. I'm not sure that's the environment I would actually want to be in, but that was my original incredible adventure, at least.”

Rønning’s probability of success: A low chance. If Rønning was placed into a Tomb Raider title and had to contend with the wildlife and {booby traps

Diamond Robbins
Diamond Robbins

Music journalist and critic with a passion for discovering emerging talents and sharing insightful perspectives on the industry.